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10: Herds, Flocks and Traffic Jams

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    46658
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    The agent-based models in the previous chapter are based on grids: the agents occupy discrete locations in two-dimensional space. In this chapter we consider agents that move is continuous space, including simulated cars on a one-dimensional highway and simulated birds in three-dimensional space.

    The code for this chapter is in chap10.ipynb, which is a Jupyter notebook in the repository for this book. For more information about working with this code, see Section 0.3.


    This page titled 10: Herds, Flocks and Traffic Jams is shared under a CC BY-NC-SA 3.0 license and was authored, remixed, and/or curated by Allen B. Downey (Green Tea Press) .

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