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- object-oriented language:
- A language that provides features, such as user-defined classes and method syntax, that facilitate object-oriented programming.
- object-oriented programming:
- A style of programming in which data and the operations that manipulate it are organized into classes and methods.
- A function that is defined inside a class definition and is invoked on instances of that class.
- The object a method is invoked on.
- operator overloading:
- Changing the behavior of an operator like
+ so it works with a user-defined type.
- type-based dispatch:
- A programming pattern that checks the type of an operand and invokes different functions for different types.
- Pertaining to a function that can work with more than one type.
- information hiding
- The principle that the interface provided by an object should not depend on its implementation, in particular the representation of its attributes.