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9.1: Introduction

  • Page ID
    35842
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    Sometimes we use tools to make things without thinking about how the tools themselves are made. In the world of software, sometimes how things are done (the implementation) can have a huge impact on performance. It turns out that sometimes we can trade performance in one area for another. For example, a certain technique might be very memory efficient but rather slow to execute, or vice versa. We’re going to take a look at a common programming technique that is very fast (i.e., it's “computationally efficient”). Sometimes it can require a lot of memory, sometimes not. It’s called a look-up table.


    This page titled 9.1: Introduction is shared under a CC BY-NC-SA 4.0 license and was authored, remixed, and/or curated by James M. Fiore via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.