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3.16: The pygame.display.update() Function

  • Page ID
    14424
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    After you are done calling the drawing functions to make the display Surface object look the way you want, you must call pygame.display.update() to make the display Surface actually appear on the user’s monitor.

    The one thing that you must remember is that pygame.display.update() will only make the display Surface (that is, the Surface object that was returned from the call to pygame.display.set_mode()) appear on the screen. If you want the images on other Surface objects to appear on the screen, you must "blit" them (that is, copy them) to the display Surface object with the blit() method (which is explained next in the "Drawing Images" section).


    This page titled 3.16: The pygame.display.update() Function is shared under a CC BY-NC-SA 3.0 license and was authored, remixed, and/or curated by Al Sweigart via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.

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