9.8: A More Detailed Game State than Usual
- Page ID
- 14626
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def runGame(): # set up variables for the start of a new game invulnerableMode = False # if the player is invulnerable invulnerableStartTime = 0 # time the player became invulnerable gameOverMode = False # if the player has lost gameOverStartTime = 0 # time the player lost winMode = False # if the player has won
The Squirrel Eat Squirrel game has quite a few variables that track the game state. These variables will be explained in more detail later when they are used in the code.