6.8: Checking for Mouse Clicks
- Page ID
- 14538
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checkForQuit() for event in pygame.event.get(): # event handling loop if event.type == MOUSEBUTTONUP: mousex, mousey = event.pos clickedButton = getButtonClicked(mousex, mousey)
Line 1 [80] does a quick check for any QUIT
events, and then line 2 [81] is the start of the event handling loop. The XY coordinates of any mouse clicks will be stored in the mousex
and mousey
variables. If the mouse click was over one of the four buttons, then our getButtonClicked()
function will return a Color object of the button clicked (otherwise it returns None
).