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1.7: Debugging

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    40929
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    Programmers make mistakes. For whimsical reasons, programming errors are called bugs and the process of tracking them down is called debugging.

    Programming, and especially debugging, sometimes brings out strong emotions. If you are struggling with a difficult bug, you might feel angry, despondent, or embarrassed.

    There is evidence that people naturally respond to computers as if they were people. When they work well, we think of them as teammates, and when they are obstinate or rude, we respond to them the same way we respond to rude, obstinate people (Reeves and Nass, The Media Equation: How People Treat Computers, Television, and New Media Like Real People and Places).

    Preparing for these reactions might help you deal with them. One approach is to think of the computer as an employee with certain strengths, like speed and precision, and particular weaknesses, like lack of empathy and inability to grasp the big picture.

    Your job is to be a good manager: find ways to take advantage of the strengths and mitigate the weaknesses. And find ways to use your emotions to engage with the problem, without letting your reactions interfere with your ability to work effectively.

    Learning to debug can be frustrating, but it is a valuable skill that is useful for many activities beyond programming. At the end of each chapter there is a section, like this one, with my suggestions for debugging. I hope they help!


    This page titled 1.7: Debugging is shared under a CC BY-NC 3.0 license and was authored, remixed, and/or curated by Allen B. Downey (Green Tea Press) via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.

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