4.4.2: Literals and Constants - Floating Point
- Page ID
- 29033
\( \newcommand{\vecs}[1]{\overset { \scriptstyle \rightharpoonup} {\mathbf{#1}} } \) \( \newcommand{\vecd}[1]{\overset{-\!-\!\rightharpoonup}{\vphantom{a}\smash {#1}}} \)\(\newcommand{\id}{\mathrm{id}}\) \( \newcommand{\Span}{\mathrm{span}}\) \( \newcommand{\kernel}{\mathrm{null}\,}\) \( \newcommand{\range}{\mathrm{range}\,}\) \( \newcommand{\RealPart}{\mathrm{Re}}\) \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\) \( \newcommand{\Argument}{\mathrm{Arg}}\) \( \newcommand{\norm}[1]{\| #1 \|}\) \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\) \( \newcommand{\Span}{\mathrm{span}}\) \(\newcommand{\id}{\mathrm{id}}\) \( \newcommand{\Span}{\mathrm{span}}\) \( \newcommand{\kernel}{\mathrm{null}\,}\) \( \newcommand{\range}{\mathrm{range}\,}\) \( \newcommand{\RealPart}{\mathrm{Re}}\) \( \newcommand{\ImaginaryPart}{\mathrm{Im}}\) \( \newcommand{\Argument}{\mathrm{Arg}}\) \( \newcommand{\norm}[1]{\| #1 \|}\) \( \newcommand{\inner}[2]{\langle #1, #2 \rangle}\) \( \newcommand{\Span}{\mathrm{span}}\)\(\newcommand{\AA}{\unicode[.8,0]{x212B}}\)
Floating-Point Literals
These are used to represent and store real numbers. The real number has an integer part, real part, fractional part and an exponential part. The floating-point literals can be stored either in decimal form or exponential form. While representing the floating-point decimals one must keep two things in mind to produce valid literals:
- In the decimal form, one must include the decimal point, exponent part or both, otherwise, it will lead to an error.
- In the exponential form, one must include the integer part, fractional part or both, otherwise, it will lead to an error.
Few floating-point literal representations are shown below:
Valid Floating Literals:
10.125
1.215-10L
10.5E-3
Invalid Floating Literals:
123E
1250f
0.e879
Example:
#include <iostream>
using namespace std;
int main()
{ // Real literal
const float floatVal = 4.14;
cout << "Floating-point literal: " << floatVal << "\n";
return 0;
}
Output:
Floating point literal: 4.14
Adapted from:
"Types of Literals in C/C++ with Examples" by Chinmoy Lenka, Geeks for Geeks