This page discusses how programmers use classes to represent real-world entities as objects, facilitating better design and organization in programming. It explains that a class specifies an object's ...This page discusses how programmers use classes to represent real-world entities as objects, facilitating better design and organization in programming. It explains that a class specifies an object's type, attributes, and methods, enabling multiple instances' creation. The use of classes enhances code reusability and offers benefits like data abstraction and encapsulation, improving overall usability and extensibility.