Introduction to Computer Graphics (Eck)
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Introduction to Computer Graphics is a free, on-line textbook covering the fundamentals of computer graphics and computer graphics programming. This book is meant for use as a textbook in a one-semester course that would typically be taken by undergraduate computer science majors in their third or fourth year of college.
Front Matter
1: Introduction
2: Two-Dimensional Graphics
3: OpenGL 1.1- Geometry
4: OpenGL 1.1- Light and Material
5: Three.js- A 3D Scene Graph API
6: Introduction to WebGL
7: 3D Graphics with WebGL
8: Beyond Realtime Graphics
9: Programming Languages
10: Blender- A 3D Modeling Program
11: Gimp and Inkscape for 2D Graphics
12: Listing of Sample Programs
13: Glossary
Back Matter
Thumbail photo by Anh Tuan To on Unsplash.