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7.8: Paging

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    In systems with virtual memory, the operating system can move pages back and forth between memory and storage. As I mentioned in Section 6.2, this mechanism is called “paging” or sometimes “swapping”.

    Here’s how the process works:

    1. Suppose Process A calls malloc to allocate a chunk. If there is no free space in the heap with the requested size, malloc calls sbrk to ask the operating system for more memory.
    2. If there is a free page in physical memory, the operating system adds it to the page table for Process A, creating a new range of valid virtual addresses.
    3. If there are no free pages, the paging system chooses a “victim page” belonging to Process B. It copies the contents of the victim page from memory to disk, then it modifies the page table for Process B to indicate that this page is “swapped out”.
    4. Once the data from Process B is written, the page can be reallocated to Process A. To prevent Process A from reading Process B’s data, the page should be cleared.
    5. At this point the call to sbrk can return, giving malloc additional space in the heap. Then malloc allocates the requested chunk and returns. Process A can resume.
    6. When Process A completes, or is interrupted, the scheduler might allow Process B to resume. When Process B accesses a page that has been swapped out, the memory management unit notices that the page is “invalid” and causes an interrupt.
    7. When the operating system handles the interrupt, it sees that the page is swapped out, so it transfers the page back from disk to memory.
    8. Once the page is swapped in, Process B can resume.

    When paging works well, it can greatly improve the utilization of physical memory, allowing more processes to run in less space. Here’s why:

    • Most processes don’t use all of their allocated memory. Many parts of the text segment are never executed, or execute once and never again. Those pages can be swapped out without causing any problems.
    • If a program leaks memory, it might leave allocated space behind and never access it again. By swapping those pages out, the operating system can effectively plug the leak.
    • On most systems, there are processes like daemons that sit idle most of the time and only occasionally “wake up” to respond to events. While they are idle, these processes can be swapped out.
    • A user might have many windows open, but only a few are active at a time. The inactive processes can be swapped out.
    • Also, there might be many processes running the same program. These processes can share the same text and static segments, avoiding the need to keep multiple copies in physical memory.

    If you add up the total memory allocated to all processes, it can greatly exceed the size of physical memory, and yet the system can still behave well.

    Up to a point.

    When a process accesses a page that’s swapped out, it has to get the data back from disk, which can take several milliseconds. The delay is often noticeable. If you leave a window idle for a long time and then switch back to it, it might start slowly, and you might hear the disk drive working while pages are swapped in.

    Occasional delays like that might be acceptable, but if you have too many processes using too much space, they start to interfere with each other. When Process A runs, it evicts the pages Process B needs. Then when B runs, it evicts the pages A needs. When this happens, both processes slow to a crawl and the system can become unresponsive. This scenario is called “thrashing”.

    In theory, operating systems could avoid thrashing by detecting an increase in paging and blocking or killing processes until the system is responsive again. But as far as I can tell, most systems don’t do this, or don’t do it well; it is often left to users to limit their use of physical memory or try to recover when thrashing occurs.

    This page titled 7.8: Paging is shared under a CC BY-NC license and was authored, remixed, and/or curated by Allen B. Downey (Green Tea Press) .

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