10.3: Implement the Program
- Page ID
- 19920
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\(\newcommand{\avec}{\mathbf a}\) \(\newcommand{\bvec}{\mathbf b}\) \(\newcommand{\cvec}{\mathbf c}\) \(\newcommand{\dvec}{\mathbf d}\) \(\newcommand{\dtil}{\widetilde{\mathbf d}}\) \(\newcommand{\evec}{\mathbf e}\) \(\newcommand{\fvec}{\mathbf f}\) \(\newcommand{\nvec}{\mathbf n}\) \(\newcommand{\pvec}{\mathbf p}\) \(\newcommand{\qvec}{\mathbf q}\) \(\newcommand{\svec}{\mathbf s}\) \(\newcommand{\tvec}{\mathbf t}\) \(\newcommand{\uvec}{\mathbf u}\) \(\newcommand{\vvec}{\mathbf v}\) \(\newcommand{\wvec}{\mathbf w}\) \(\newcommand{\xvec}{\mathbf x}\) \(\newcommand{\yvec}{\mathbf y}\) \(\newcommand{\zvec}{\mathbf z}\) \(\newcommand{\rvec}{\mathbf r}\) \(\newcommand{\mvec}{\mathbf m}\) \(\newcommand{\zerovec}{\mathbf 0}\) \(\newcommand{\onevec}{\mathbf 1}\) \(\newcommand{\real}{\mathbb R}\) \(\newcommand{\twovec}[2]{\left[\begin{array}{r}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\ctwovec}[2]{\left[\begin{array}{c}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\threevec}[3]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\cthreevec}[3]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\fourvec}[4]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\cfourvec}[4]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\fivevec}[5]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\cfivevec}[5]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\mattwo}[4]{\left[\begin{array}{rr}#1 \amp #2 \\ #3 \amp #4 \\ \end{array}\right]}\) \(\newcommand{\laspan}[1]{\text{Span}\{#1\}}\) \(\newcommand{\bcal}{\cal B}\) \(\newcommand{\ccal}{\cal C}\) \(\newcommand{\scal}{\cal S}\) \(\newcommand{\wcal}{\cal W}\) \(\newcommand{\ecal}{\cal E}\) \(\newcommand{\coords}[2]{\left\{#1\right\}_{#2}}\) \(\newcommand{\gray}[1]{\color{gray}{#1}}\) \(\newcommand{\lgray}[1]{\color{lightgray}{#1}}\) \(\newcommand{\rank}{\operatorname{rank}}\) \(\newcommand{\row}{\text{Row}}\) \(\newcommand{\col}{\text{Col}}\) \(\renewcommand{\row}{\text{Row}}\) \(\newcommand{\nul}{\text{Nul}}\) \(\newcommand{\var}{\text{Var}}\) \(\newcommand{\corr}{\text{corr}}\) \(\newcommand{\len}[1]{\left|#1\right|}\) \(\newcommand{\bbar}{\overline{\bvec}}\) \(\newcommand{\bhat}{\widehat{\bvec}}\) \(\newcommand{\bperp}{\bvec^\perp}\) \(\newcommand{\xhat}{\widehat{\xvec}}\) \(\newcommand{\vhat}{\widehat{\vvec}}\) \(\newcommand{\uhat}{\widehat{\uvec}}\) \(\newcommand{\what}{\widehat{\wvec}}\) \(\newcommand{\Sighat}{\widehat{\Sigma}}\) \(\newcommand{\lt}{<}\) \(\newcommand{\gt}{>}\) \(\newcommand{\amp}{&}\) \(\definecolor{fillinmathshade}{gray}{0.9}\)Based on the algorithm, a program can be developed and implemented. The algorithm is expanded and the code added based on the steps outlined in the algorithm. This allows the programmer to focus on the specific issues for the current section being coded including the data types and data sizes. This example addresses only unsigned data so the unsigned divide (DIV, not IDIV) is used. Since the integer is a double-word, it must be converted into a quadword for the division. However, the result and the remainder after division will also be a double-words. Since the stack is quadwords, the entire quadword register will be pushed. The upper-order portion of the register will not be accessed, so its contents are not relevant.
One possible implementation of the algorithm is as follows:
; Simple example program to convert an ; integer into an ASCII string. ; ********************************************************* ; Data declarations section .data ; ----- ; Define constants NULL equ 0 EXIT_SUCCESS equ 0 ; successful operation SYS_exit equ 60 ; code for terminate ; ----- ; Define Data. intNum dd 1498 section .bss strNum resb 10 ; ********************************************************* section .text global _start _start: ; Convert an integer to an ASCII string. ; ----- ; Part A - Successive division mov eax, dword [intNum] ; get integer mov rcx, 0 ; digitCount = 0 mov ebx, 10 ; set for dividing by 10 divideLoop: mov edx, 0 div ebx ; divide number by 10 push rdx ; push remainder inc rcx ; increment digitCount cmp eax, 0 ; if (result > 0) jne divideLoop ; goto divideLoop ; ----- ; Part B - Convert remainders and store mov rbx, strNum ; get addr of string mov rdi, 0 ; idx = 0 popLoop: pop rax ; pop intDigit add a1, "0" ; char = int + "0" mov byte [rbx+rdi], a1 ; string[idx] = char inc rdi ; increment idx loop popLoop ; if (digit Count > 0) ; goto popLoop mov byte [rbx + rdi], NULL ; string[idx] = NULL ; ----- ; Done, terminate program. last: mov rax, SYS_exit ; call code for exit mov rdi, EXIT_SUCCESS ; exit with success syscall
There are many different valid implementations for this algorithm. The program should be assembled to address any typos or syntax errors.