4.2: Data Types in C++
- Page ID
- 29030
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\(\newcommand{\avec}{\mathbf a}\) \(\newcommand{\bvec}{\mathbf b}\) \(\newcommand{\cvec}{\mathbf c}\) \(\newcommand{\dvec}{\mathbf d}\) \(\newcommand{\dtil}{\widetilde{\mathbf d}}\) \(\newcommand{\evec}{\mathbf e}\) \(\newcommand{\fvec}{\mathbf f}\) \(\newcommand{\nvec}{\mathbf n}\) \(\newcommand{\pvec}{\mathbf p}\) \(\newcommand{\qvec}{\mathbf q}\) \(\newcommand{\svec}{\mathbf s}\) \(\newcommand{\tvec}{\mathbf t}\) \(\newcommand{\uvec}{\mathbf u}\) \(\newcommand{\vvec}{\mathbf v}\) \(\newcommand{\wvec}{\mathbf w}\) \(\newcommand{\xvec}{\mathbf x}\) \(\newcommand{\yvec}{\mathbf y}\) \(\newcommand{\zvec}{\mathbf z}\) \(\newcommand{\rvec}{\mathbf r}\) \(\newcommand{\mvec}{\mathbf m}\) \(\newcommand{\zerovec}{\mathbf 0}\) \(\newcommand{\onevec}{\mathbf 1}\) \(\newcommand{\real}{\mathbb R}\) \(\newcommand{\twovec}[2]{\left[\begin{array}{r}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\ctwovec}[2]{\left[\begin{array}{c}#1 \\ #2 \end{array}\right]}\) \(\newcommand{\threevec}[3]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\cthreevec}[3]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \end{array}\right]}\) \(\newcommand{\fourvec}[4]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\cfourvec}[4]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \end{array}\right]}\) \(\newcommand{\fivevec}[5]{\left[\begin{array}{r}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\cfivevec}[5]{\left[\begin{array}{c}#1 \\ #2 \\ #3 \\ #4 \\ #5 \\ \end{array}\right]}\) \(\newcommand{\mattwo}[4]{\left[\begin{array}{rr}#1 \amp #2 \\ #3 \amp #4 \\ \end{array}\right]}\) \(\newcommand{\laspan}[1]{\text{Span}\{#1\}}\) \(\newcommand{\bcal}{\cal B}\) \(\newcommand{\ccal}{\cal C}\) \(\newcommand{\scal}{\cal S}\) \(\newcommand{\wcal}{\cal W}\) \(\newcommand{\ecal}{\cal E}\) \(\newcommand{\coords}[2]{\left\{#1\right\}_{#2}}\) \(\newcommand{\gray}[1]{\color{gray}{#1}}\) \(\newcommand{\lgray}[1]{\color{lightgray}{#1}}\) \(\newcommand{\rank}{\operatorname{rank}}\) \(\newcommand{\row}{\text{Row}}\) \(\newcommand{\col}{\text{Col}}\) \(\renewcommand{\row}{\text{Row}}\) \(\newcommand{\nul}{\text{Nul}}\) \(\newcommand{\var}{\text{Var}}\) \(\newcommand{\corr}{\text{corr}}\) \(\newcommand{\len}[1]{\left|#1\right|}\) \(\newcommand{\bbar}{\overline{\bvec}}\) \(\newcommand{\bhat}{\widehat{\bvec}}\) \(\newcommand{\bperp}{\bvec^\perp}\) \(\newcommand{\xhat}{\widehat{\xvec}}\) \(\newcommand{\vhat}{\widehat{\vvec}}\) \(\newcommand{\uhat}{\widehat{\uvec}}\) \(\newcommand{\what}{\widehat{\wvec}}\) \(\newcommand{\Sighat}{\widehat{\Sigma}}\) \(\newcommand{\lt}{<}\) \(\newcommand{\gt}{>}\) \(\newcommand{\amp}{&}\) \(\definecolor{fillinmathshade}{gray}{0.9}\)C++ Data Types
All variables use data-type during declaration to restrict the type of data to be stored. Therefore, we can say that data types are used to tell the variables the type of data it can store. Whenever a variable is defined in C++, the compiler allocates some memory for that variable based on the data-type with which it is declared. Every data type requires a different amount of memory.
Data types in C++ is mainly divided into three types:
- Primitive Data Types: These data types are built-in or predefined data types and can be used directly by the user to declare variables. example: int, char , float, bool etc. Primitive data types available in C++ are:
- Integer - a whole number, no fractional part
- Character - any printable character (some languages require a wide character)
- Boolean - a value that is either True or False, True = 1, False = 0
- Floating Point - a numerical value that has a fractional portion
- Double Floating Point - a floating point value that contains greater precision due to the internal size (number of bytes)
- Valueless or Void - meaning a empty value
- Wide Character - certain languages require more bytes to represent all of the possible characters
- Derived Data Types: The data-types that are derived from the primitive or built-in datatypes are referred to as Derived Data Types. These can be of four types namely:
- Function
- Array
- Pointer
- Reference
- Abstract or User-Defined Data Types: These data types are defined by user itself. Like, defining a class in C++ or a structure. C++ provides the following user-defined datatypes:
- Class
- Structure
- Union
- Enumeration
- Typedef defined DataType
This article discusses primitive data types available in C++.
- Integer: Keyword used for integer data types is int. Integers typically requires 4 bytes of memory space and ranges from -2147483648 to 2147483647.
- Character: Character data type is used for storing characters. Keyword used for character data type is char. Characters typically requires 1 byte of memory space and ranges from -128 to 127 or 0 to 255.
- Boolean: Boolean data type is used for storing boolean or logical values. A boolean variable can store either true or false. Keyword used for boolean data type is bool.
- Floating Point: Floating Point data type is used for storing single precision floating point values or decimal values. Keyword used for floating point data type is float. Float variables typically requires 4 byte of memory space.
- Double Floating Point: Double Floating Point data type is used for storing double precision floating point values or decimal values. Keyword used for double floating point data type is double. Double variables typically requires 8 byte of memory space.
- void: Void means without any value. void datatype represents a valueless entity. Void data type is used for those function which does not returns a value.
- Wide Character: Wide character data type is also a character data type but this data type has size greater than the normal 8-bit datatype. Represented by wchar_t. It is generally 2 or 4 bytes long.
Datatype Modifiers
As the name implies, datatype modifiers are used with the built-in data types to modify the length of data that a particular data type can hold.
Data type modifiers available in C++ are:
- Signed
- Unsigned
- Short
- Long
Below table summarizes the modified size and range of built-in datatypes when combined with the type modifiers:
DATA TYPE | SIZE (IN BYTES) | RANGE |
---|---|---|
short int | 2 | -32,768 to 32,767 |
unsigned short int | 2 | 0 to 65,535 |
unsigned int | 4 | 0 to 4,294,967,295 |
int | 4 | -2,147,483,648 to 2,147,483,647 |
long int | 4 | -2,147,483,648 to 2,147,483,647 |
unsigned long int | 4 | 0 to 4,294,967,295 |
long long int | 8 | -(2^63) to (2^63)-1 |
unsigned long long int | 8 | 0 to 18,446,744,073,709,551,615 |
signed char | 1 | -128 to 127 |
unsigned char | 1 | 0 to 255 |
float | 4 | 1.17549e-038 to 3.40282e+038 |
double | 8 | 2.22507e-308 to 1.79769e+308 |
long double | 12 | 2.22507e-308 to 1.79769e+308 |
wchar_t | 2 or 4 | 1 wide character |
Note : Above values may vary from compiler to compiler. In above example, we have considered GCC 64 bit.
Adapted from: "C++ Data Types" by Harsh Agarwal, Geeks for Geeks