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5.2: Three Types of Messages

  • Page ID
    39592

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    Pharo distinguishes between three kinds of messages to reduce mandatory parentheses. A few simple rules based on the such different message determine the order in which the messages are sent.

    There are three different types of messages:

    • Unary messages are messages that are sent to an object without any other information. For example, in 3 factorial, factorial is a unary message.
    • Binary messages are messages consisting of operators (often arithmetic). They are binary because they always involve only two objects: the receiver and the argument object. For example in 10 + 20, + is a binary message sent to the receiver 10 with argument 20.
    • Keyword messages are messages consisting of one or more keywords, each ending with a colon (:) and taking an argument. For example in anArray at: 1 put: 10, the keyword at: takes the argument 1 and the keyword put: takes the argument 10.

    Unary messages

    Unary messages are messages that do not require any argument. They follow the syntactic template: receiver messageName. The selector is simply made up of a succession of characters not containing : (e.g., factorial, open, class).

    89 sin
    >>> 0.860069405812453
    
    3 sqrt
    >>> 1.732050807568877
    
    Float pi
    >>> 3.141592653589793
    
    'blop' size
    >>> 4
    
    true not
    >>> false
    
    Object class
    >>> Object class "The class of Object is Object class (BANG)"
    

    Important

    Unary messages are messages that do not require any argument. They follow the syntactic template: receiver selector.

    Binary messages

    Binary messages are messages that require exactly one argument and whose selector consists of a sequence of one or more characters from the set: +, -, *, /, &, =, >, |, <, ~, and @. Note that -- (double minus) is not allowed for parsing reasons.

    100@100
    >>> 100@100 "creates a Point object"
    
    3+4
    >>> 7
    
    10 - 1
    >>> 9
    
    4 <= 3
    >>> false
    
    (4/3) * 3 == 4
    >>> true "equality is just a binary message, and Fractions are exact"
    
    (3/4) == (3/4)
    >>> false "two equal Fractions are not the same object"
    

    Important

    Binary messages are messages that require exactly one argument and whose selector is composed of a sequence of characters from: +, -, *, /, &, =, >, |, <, ~, and @. -- is not possible. They follow the syntactic template: receiver selector argument.

    Keyword messages

    Keyword messages are messages that require one or more arguments and whose selector consists of one or more keywords each ending in :. Keyword messages follow the syntactic template: receiver selectorWordOne: argumentOne wordTwo: argumentTwo.

    Each keyword takes an argument. Hence r:g:b: is a method with three arguments, playFileNamed: and at: are methods with one argument, and at:put: is a method with two arguments. To create an instance of the class Color one can use the method r:g:b: (as in Color r: 1 g: 0 b: 0), which creates the color red. Note that the colons are part of the selector.

    Note

    In Java or C++, the method invocation Color r: 1 g: 0 b: 0 would be written Color.rgb(1, 0, 0).

    1 to: 10
    >>> (1 to: 10) "creates an interval"
    
    Color r: 1 g: 0 b: 0
    >>> Color red "creates a new color"
    
    12 between: 8 and: 15
    >>> true
    
    nums := Array newFrom: (1 to: 5).
    nums at: 1 put: 6.
    nums
    >>> #(6 2 3 4 5)
    

    Important

    Keyword messages are messages that require one or more arguments. Their selector consists of one or more keywords each ending in a colon (:). They follow the syntactic template: receiver selectorWordOne: argumentOne wordTwo: argumentTwo.


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