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13: Conditionals and Logic

  • Page ID
    15241
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    The programs we’ve seen in previous chapters do pretty much the same thing every time, regardless of the input. For more complex computations, programs usually react to the inputs, check for certain conditions, and generate appropriate results. This chapter presents the features you need for programs to make decisions: a new data type called boolean, operators for expressing logic, and if statements.


    This page titled 13: Conditionals and Logic is shared under a CC BY-NC-SA 3.0 license and was authored, remixed, and/or curated by Allen B. Downey (Green Tea Press) .

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