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Engineering LibreTexts

Center of Mass and Mass Moments of Inertia for Homogeneous 3D Bodies

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Shape with Volume and Center of Mass Location Shown Mass Moments of Inertia

Slender Rod

A three-dimensional Cartesian coordinate system with the z'-axis pointing out of the screen, the x'-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A rod of length l lies along the positive y-axis, with one end at the origin of this system. The rod's center of mass G lies l/2 units above the origin. Point G forms the origin of another Cartesian system, with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis shared with the existing y-axis.

Ixx=Izz=112ml2

Iyy=0

Ixx=Izz=13ml2

Flat Rectangular Plate

A three-dimensional Cartesian coordinate system with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A flat rectangular plate lies in the xz-plane, with its center of mass G at the origin of this system. The plate has a length of b parallel to the x-axis, and and a width of h, parallel to the z-axis.

Ixx=112mh2

Iyy=112m(h2+b2)

Izz=112mb2

Flat Circular Plate

A three-dimensional Cartesian coordinate system with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A flat circular plate of radius r lies in the xz-plane, with its center of mass G located at the origin of the system.

Ixx=Izz=14mr2

Iyy=12mr2

Thin Circular Ring

A three-dimensional Cartesian coordinate plane with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A thin circular ring of radius r lies in the xz-plane, with its center of mass G lying at the origin of this system.

Ixx=Izz=12mr2

Iyy=mr2

Rectangular Prism

A three-dimensional Cartesian coordinate plane with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A rectangular prism is centered on this system, with the center of mass G lying at the origin. The prism has a width of w units lying parallel to the x-axis, a height of h units lying parallel to the y-axis, and a depth of d units lying parallel to the z-axis.

Volume=dwh

Ixx=112m(h2+d2)Iyy=112m(d2+w2)Izz=112m(h2+w2)

Cylinder

A three-dimensional Cartesian coordinate plane with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A cylinder lies centered in this system, with its center of mass G at the origin. The cylinder's base has a radius of r and lies parallel to the xz-plane, and the cylinder has a height h that is measured parallel to the y-axis.

Volume=πr2h

Ixx=Izz=112m(3r2+h2)

Iyy=12mr2

Thin Cylindrical Shell

A three-dimensional Cartesian coordinate plane with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A hollow cylindrical shell lies centered in this system, with its center of mass G at the origin. The cylindrical shell's base has a radius of r and lies parallel to the xz-plane, and the shell has a height h that is measured parallel to the y-axis.

Ixx=Izz=16m(3r2+h2)

Iyy=mr2

Half Cylinder

A three-dimensional Cartesian coordinate plane with the z-axis pointing out of the screen, the x'-axis lying horizontally in the plane of the screen, and the y'-axis lying vertically in the plane of the screen. A half-cylinder lies with its rectangular face in the x'y'-plane and the centroid of that rectangular face at the origin of this system. The half-cylinder has a radius of r and a height of h, measured parallel to the y'-axis. The center of mass G of the half-cylinder lies a distance of 4r/(3 pi) from the origin of this system, in the negative z-direction. Point G forms the origin of another three-dimensional Cartesian system, with the x-axis lying horizontally inside the plane of the screen, the y-axis lying vertically inside the plane of the screen, and the z-axis shared with the original z-axis.

Volume=12πr2h

Ixx=Izz=(14169π2)mr2+112mh2

Iyy=(12169π2)mr2

Ixx=Izz=112m(3r2+h2)

Iyy=12mr2

Sphere

A three-dimensional Cartesian coordinate plane with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A sphere of radius r lies with its center of mass G at the origin of this system.

Volume=43πr3

Ixx=Iyy=Izz=25mr2

Spherical Shell

A three-dimensional Cartesian coordinate plane with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A thin spherical shell of radius r with a hollow interior lies in this system, with its center of mass G located at the origin.

Ixx=Iyy=Izz=23mr2

Hemisphere

A three-dimensional Cartesian coordinate plane with the z'-axis pointing out of the screen, the x'-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A solid hemisphere of radius r lies in this system, with its flat base located in the x'z'-plane and centered at the origin. The hemisphere extends upwards along the positive y-axis, and its center of mass G is located 3r/8 units above the origin. Point G forms the origin of another coordinate system, with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis shared with the y-axis of the existing system.

Volume=23πr3

Ixx=Izz=83320mr2

Iyy=25mr2

Ixx=Izz=25mr2

Hemispherical Shell

A three-dimensional Cartesian coordinate plane with the z'-axis pointing out of the screen, the x'-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A hollow, bowl-like hemispherical shell of radius r lies in this system, with its flat base located in the x'z'-plane and centered at the origin. The hemisphere extends upwards along the positive y-axis, and its center of mass G is located r/2 units above the origin. Point G forms the origin of another coordinate system, with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis shared with the y-axis of the existing system.

Ixx=Izz=512mr2

Iyy=23mr2

Ixx=Izz=23mr2

Right Circular Cone

A three-dimensional Cartesian coordinate plane with the z'-axis pointing out of the screen, the x'-axis lying horizontally in the plane of the screen, and the y-axis lying vertically in the plane of the screen. A right circular cone lies in this system, with its base of radius r located in the x'z'-plane and centered at the origin and its height h extending along the positive y-axis. The cone's center of mass G is located on the y-axis, h/4 units above the origin. Point G forms the origin of another coordinate system, with the z-axis pointing out of the screen, the x-axis lying horizontally in the plane of the screen, and the y-axis shared with the y-axis of the existing system.

Volume=13πr2h

Ixx=Izz=380m(4r2+h2)

Iyy=310mr2

Ixx=Izz=120m(3r2+2h2)

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