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10.7: Basis for Simulation

  • Page ID
    50380
    • Franz S. Hover & Michael S. Triantafyllou
    • Massachusetts Institute of Technology via MIT OpenCourseWare
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    Except for external forces and moments \(\vec{F}\) and \(\vec{M}\), we now have the necessary terms for writing a full nonlinear simulation of a rigid body, in body coordinates. There are twelve states, comprising the following components:

    • \(\vec{v}_o\), the vector of body-reference velocities
    • \(\vec{\omega}\), body rotation rate vector
    • \(\vec{x}\), location of the body origin, in inertial space
    • \(\vec{E}\), Euler angle vector

    The derivatives of body-referenced velocity and rotation rate come from our equations for linear and angular momentum, with some coupling that generally requires a \(6 \times 6\) matrix inverse. The Cartesian position propagates according to

    \[ \dot{\vec{x}} \, = \, R^T (\vec{E}) \vec{v}_o, \]

    while the Euler angles follow: \[ \dot{\vec{E}} \, = \, \Gamma (\vec{E}) \vec{\omega}. \]


    This page titled 10.7: Basis for Simulation is shared under a CC BY-NC-SA 4.0 license and was authored, remixed, and/or curated by Franz S. Hover & Michael S. Triantafyllou (MIT OpenCourseWare) via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.