In the previous chapter, we found the equilibrium point where a duck would float on water. This kind of problem is called \(static\) because it does not move. This chapter introduces \(dynamic\) problems, which involve things that change over time.
Also, you'll learn about a mathematical tool for describing physical systems, differential equations, and two computational tools for solving them, Euler's method and
But first I have a quick suggestion about organizing code in files.