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12: Two Dimensions

  • Page ID
    84524
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    In the previous chapter, we solved a one-dimensional problem—a penny falling from the Empire State Building. Now we’ll solve a two-dimensional problem—finding the trajectory of a baseball.

    To do that, we’ll use spatial vectors to represent quantities in two and three dimensions, including force, acceleration, velocity, and position.


    This page titled 12: Two Dimensions is shared under a CC BY-NC 4.0 license and was authored, remixed, and/or curated by Allen B. Downey (Green Tea Press) via source content that was edited to the style and standards of the LibreTexts platform; a detailed edit history is available upon request.

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